Adjusting game hardness
Grime & Gaslight » Devlog
This is just a small update, where I adjusted the walking speed and running speed of the enemy creature for the three game modes. Like in the last update, it's now a little bit slower. I hope you guys will find this game hardness after this tiny nudge a more fair!
As always, I'd love to hear what you think. :) Sometimes it's difficult for me to gather informations on whether you found a change helpful or not. Cheers!
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Grime & Gaslight
Victorian Era Horror Game
Status | Released |
Author | Nekros Arts |
Genre | Survival, Adventure |
Tags | 3D, Atmospheric, Exploration, First-Person, Horror, Psychological Horror, Singleplayer, Surreal, Survival Horror |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Update: Fairer Game, balancing, fixed objects, ...Mar 11, 2020
- Victorian Era horror game is 15% off!Feb 20, 2020
- Grime & Gaslight | Devlog #5 ~ Environment Design & Level Design VideoJan 25, 2020
- Grime & Gaslight | Devlog #4 ~ Level Design meets Horror GameplayJan 20, 2020
- Devlog #3 ~ Level Design - Points of OrientationJan 12, 2020
- Devlog #2 - GameplayDec 15, 2019
- Devlog #1 - Story & IdeaDec 14, 2019
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