Grime & Gaslight
Devlog
- February 20, 2020 by Nekros Arts1#horror, #survival-horror, #psychological-horror, #game, #exploration, #sale, #demon, #monster, #replayableGrime & Gaslight is 15% off ! Make sure you don´t miss the offer! What do you get? 3 game modes for replayability explore a whole city intensive horror experience gameplay: use phials of holy water t... Continue reading
- January 12, 2020 by Nekros Arts#horror, #survival horror, #game design, #monsterBecause of the story I needed to create a 19th century city. In order to reduce effort I decided that it should not be possible to enter houses, which makes sense because the people barricaded up thei... Continue reading
- December 15, 2019 by Nekros Arts#horror, #survival, #lovecraftian, #victorian, #open world, #city, #gameplay, #mechanics, #game designThree words: holywater demon crosses Alright, we´ve a story now and some background informations. Let´s think about the task and the gameplay. Since there are many, many games whose task is, to... Continue reading